From the time the sixties he dedicates to intereior phnomenon of illusion
and hallucination. Inventor of the interpretative method of contourage,
leptomanie, Phased illusion -- original rudimentary morphing and many
surrealist games. From the year 1995 he has taken these intentions towards computer work, and
proposes for statck 3D compositions, computer animation, morphing,
proposals for interactive games and virtual worlds.